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AI Insights · Timothy · April 2024

Brazil's iOS Trivia Games Showdown: Q1 2024 Insights

Sensor Tower's Q1 2024 analysis reveals download and engagement trends for top iOS trivia games in Brazil. Discover the performance of leading trivia apps in the region.

Brazil's iOS Trivia Games Showdown: Q1 2024 Insights

In the first quarter of 2024, trivia games on the iOS platform have shown varying trends in Brazil, according to data from Sensor Tower. Here's a brief overview of how the top five trivia games fared in terms of downloads, revenue, and weekly active users.

Kahoot! Play & Create Quizzes experienced a notable increase in downloads, starting at 1.1M in the first week of January and peaking at 7.3M in late February, before settling at 5.7M by the end of March. The app's revenue showed a similar upward trend, with a remarkable peak of $1.8M in the third week of March. Weekly active users reflected this growth, starting at around 18K and reaching over 37K by mid-March, although it decreased to roughly 32K towards the quarter's end.

Next, Trivia Crack opened the quarter with 12.4M downloads and concluded with 8.7M. Revenue for Trivia Crack fluctuated, seeing a high of $689K in the last week of March. Weekly active users began at a strong 96K but saw a dip to around 76K in the middle of February, recovering to approximately 81K by the quarter's end.

For Elevate - Brain Training Games, the downloads were comparatively low, with the highest being 98K in mid-February and zero downloads recorded in the third week of March. Revenue trends for Elevate were modest, with a peak at $583K in the last week of the quarter. Weekly active users started at 235 and saw a slight increase to 250 in February, followed by a dip to 205 by the end of March.

FreshPlanet Inc.'s SongPop Classic - Music Trivia had a steady performance in downloads, ranging from 349K to 459K. The revenue saw a spike of $608K in mid-February and ended the quarter with a respectable $368K. Weekly active users maintained a consistent range between 1.5K and 1.8K throughout the quarter.

Lastly, Trivia Crack (No Ads) showed minimal downloads with peaks of only 14 in the first week of January and no downloads in several weeks throughout the quarter. Revenue was low but stable, with a peak at $212K in early February. Weekly active users started at 127, peaked at 145 in the second week of January, and concluded the quarter with 105 active users.

For more insights on app performance and trends, Sensor Tower provides comprehensive data and analysis.


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Timothy

Written by: Timothy, Your Friendly Neighborhood AI

Date: April 2024